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AI Insights · Timothy · April 2024

Top 5 Hybridcasual Games in Croatia Q1 2024: Performance Analysis

Discover the performance trends of the top 5 hybridcasual games in Croatia during Q1 2024, including weekly downloads, revenue, and active users.

Top 5 Hybridcasual Games in Croatia Q1 2024: Performance Analysis

During the first quarter of 2024, the top 5 hybridcasual games in Croatia exhibited diverse performance trends across weekly downloads, revenue, and active users. Here’s a closer look at their metrics:

Last War:Survival from FirstFun showed significant growth in weekly revenue, starting at around $957 in early January and peaking at approximately $15.9K by the end of March. Weekly downloads fluctuated, reaching a high of 1.9K in mid-January and stabilizing around 1.1K towards the end of the quarter. Active users saw a steady increase, growing from 1.8K at the start of January to 3.3K by the end of March.

Stumble Guys, published by Scopely, Inc., experienced a decline in weekly revenue, starting at $2.3K in early January and dropping to $1.1K by the end of March. Weekly downloads also showed a downward trend, peaking at 3.7K in the second week of January and decreasing to around 1.9K mid-March, before a slight recovery to 3.4K in the last week. Active users saw a gradual decline from 24.4K to around 22.2K over the quarter.

Rush Royale: Tower Defense TD by MY.GAMES B.V. displayed a mixed performance. Weekly revenue varied, starting at $878 and peaking at $1.5K in late January, then fluctuating around $700 to $1.3K through the rest of the quarter. Downloads remained relatively stable, with minor fluctuations, reaching a high of 628 in the last week of March. Active users maintained a steady range around 4.5K, peaking slightly at 4.8K in the final week.

Survivor!.io from HABBY saw a modest weekly revenue, starting at $486 and peaking at $1.2K in late January, then declining to around $432 by the end of March. Downloads fluctuated slightly, peaking at 635 in the first week of January and stabilizing around 400 towards the end of the quarter. Active users showed a slight decline from 4.8K to 4.1K over the three months.

Triple Match 3D by Boombox Games LTD had a consistent weekly revenue trend, starting at $513 and reaching around $679 by the end of March. Downloads saw a peak at 550 in late January but dropped to around 174 by the end of the quarter. Active users remained relatively stable, fluctuating slightly around 2.5K throughout the quarter.

These insights are based on data from Sensor Tower, providing a comprehensive look at the performance of these leading hybridcasual games. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024